Introduction

Freedroid is the home of two open-source games: FreedroidRPG and FreedroidClassic.

Mission statement

Freedroid aims to provide a popular reference game in the open-source world. Our goal is to do so through the implementation of an immersive world with distinctive dialog and graphical styles in a format that is friendly to all ages while providing a fair amount of choice to the player. In view of this, we rely on high quality literary content to provide entertainment and emotional investment as well as educational benefits.

FreedroidRPG is an isometric role playing game

The game tells the story of a world destroyed by a conflict between robots and their human masters. Play as Tux in a quest to save the world from the murderous rebel bots who know no mercy. You get to choose which path you wish to follow, and freedom of choice is everywhere in the game.

FreedroidRPG features a real time combat system with melee and ranged weapons, fairly similar to the proprietary game Diablo. There is an innovative system of programs that can be run in order to take control of enemy robots, alter their behavior, or improve one's characteristics. You can use over 50 different kinds of items and fight countless enemies on your way to your destiny. An advanced dialog system provides story background and immersive role playing situations.

The game is complete, fully playable, and can provide about 10 hours of fun. It is still being actively developed, and help is welcome in many areas. People having - or trying to acquire - programming, map editing, or writing skills will find FreedroidRPG to be an exciting, fast-moving project in which they can fully express their creativity.

FreedroidClassic is a 2D arcade game

FreedroidClassic is a clone of the game "Paradroid" which was released on Commodore 64 in 1985. In this game, you control a robot located within an interstellar spaceship consisting of several decks connected by elevators.

The aim of the game is to destroy all enemy robots by either shooting them or seizing control over them by creating connections in a short subgame of electric circuits. The graphics are designed to be a fairly faithful reproduction of the original game, but a modern set of tiles is also available.

Development of this game is now finished. The final version came out in august 2003 and runs on Linux, Mac OSX, Sharp Zaurus and even that strange "Windows" wannabe of an operating system. Thank you to all contributors who made this game possible.

This website is primarily about FreedroidRPG, you can download FreedroidClassic here as well.