Time schedule for releasing FreedroidRPG 1.0
Status:
- 1.0rc2 released on 2020-05-12
- 1.0rc1 released on 2019-03-30
- older releases
Release process
Started in March 2019.
1.0rc1 - 2020-03-30 - commit c38b7f
This is FreedroidRPG 1.0rc1
Here are some major changes:
- Fonts were changed! Previous ones had missing glyphs.
- Directory structure was updated.
- More skills were added and the order in which they can be obtained was changed.
- Title screens are now voiced. New sound effects were also added.
- Information about all droid class was added.
- Master Arena was redesigned.
- A new quest was added.
- Reward for Disruptor Shield Base completion was modified.
- Programming and Melee Fighting can now be mastered.
- Some boss-grade bots were added ingame.
- Level editor, when zoomed out, will omit the object labels.
- Act 2 was added.
1.0rc2 - 2020-05-12 - commit d05610
This is FreedroidRPG 1.0rc2
Some noteworthy changes:
- Fix a crash in Skyscrapper Arena (act 2).
- Fix several bugs on MacOSX package.
- Remove gamma correction adjustment.
- Restore current font at the end of the display of a menu.
- Fix bugs related to our BBCode system.
- Use snprint() to avoid potential buffer overruns (gcc 8).
- Fix potential OOB access and memcpy buffer overlaps (clang).
- Scale correctly inventory images to fit on their slots.
- Prevent crash when trying to teleport a dead NPC.
- Prevent crash possibly due FP arithmetic accuracy problems crossing levels.
- Prevent adding more chars than allowed on input buffer.
- Add guards so compilation without OpenGL works.
- Fix compilation error when building without sounds.
- Updates translations.