Time schedule for releasing FreedroidRPG 1.0

Status:

  • 1.0rc2 released on 2020-05-12
  • 1.0rc1 released on 2019-03-30
  • older releases

Release process

Started in March 2019.

1.0rc1 - 2020-03-30 - commit c38b7f

This is FreedroidRPG 1.0rc1

Here are some major changes:

  • Fonts were changed! Previous ones had missing glyphs.
  • Directory structure was updated.
  • More skills were added and the order in which they can be obtained was changed.
  • Title screens are now voiced. New sound effects were also added.
  • Information about all droid class was added.
  • Master Arena was redesigned.
  • A new quest was added.
  • Reward for Disruptor Shield Base completion was modified.
  • Programming and Melee Fighting can now be mastered.
  • Some boss-grade bots were added ingame.
  • Level editor, when zoomed out, will omit the object labels.
  • Act 2 was added.

1.0rc2 - 2020-05-12 - commit d05610

This is FreedroidRPG 1.0rc2

Some noteworthy changes:

  • Fix a crash in Skyscrapper Arena (act 2).
  • Fix several bugs on MacOSX package.
  • Remove gamma correction adjustment.
  • Restore current font at the end of the display of a menu.
  • Fix bugs related to our BBCode system.
  • Use snprint() to avoid potential buffer overruns (gcc 8).
  • Fix potential OOB access and memcpy buffer overlaps (clang).
  • Scale correctly inventory images to fit on their slots.
  • Prevent crash when trying to teleport a dead NPC.
  • Prevent crash possibly due FP arithmetic accuracy problems crossing levels.
  • Prevent adding more chars than allowed on input buffer.
  • Add guards so compilation without OpenGL works.
  • Fix compilation error when building without sounds.
  • Updates translations.