Hello, this is FreedroidRPG's progress report for the months of January and February! The beginning of the year has been promising despite some erratic weather, and these are only a few of the improvements that were made to the game in this time:

  • After much work by fluzz, support for localization and internationalization of the game has been re-introduced! Work in this area is nearing completion, and anyone who wants to contribute to the translation of the game can create a free Transifex account and start translating here. Translation efforts are spearheaded by Giby.
  • Several of the game's backgrounds have been remade in higher resolution and different aspect ratios, by basse.
  • Jesusaves fixed a bug that caused bots equipped with ranged weapons to cross map level borders in order to fire on targets on neighboring levels.
  • Scott Furry fixed a bug that caused the arena bots to respawn outside of the intended area and kill the arena master.
  • The player now gets a small reward for their pains after clearing the Disruptor Shield Base late in the game, thanks to Jesusaves.
  • The 543 Harvester bots that populate the desert west of the town can now drop standard bot parts. Thanks to Scott Furry.
  • We are inviting Gentoo users to install and play the game, using the improved documentation. Thanks to ZetaNeta.
  • Tutorial Tom will no longer attack the training targets in the tutorial and steal your XP. By Matthias Krüger.
  • Many other fixes and changes under the hood were made by various contributors to make the game's code a slightly friendlier place.

All in all, 168 changes were committed during January and February.

And so, we want to thank all contributors, and ask anyone who wants to become a contributor and get thanked to contact us, tell us what you want to see with a feature request or bug report, or get into the thick of things with a patch. Who knows, you may find your name in this list in the future!

-The FreedroidRPG Team