July & August 2013 Progress Report
Tue Sep 03 2013
Hello and welcome to FreeDroidRPG's progress report for July and August! Development of the game is continuing vigorously, and the improvements are well-felt in all areas. Here are just a few examples:
- The two arenas in town have been merged into a grand redesigned arena, thanks to Xenux. A complete revamp of the way the arena works is in progress.
- A bug was fixed that cause some programs not to add heat to the player. Thanks to Xenux and Bob.
- fluzz fixed a possible build error caused by differences between the bundled Lua library used by the game and a system-wide install of an older version.
- Clicks on the skill window while the inventory is open no longer results in items under it being picked up, thanks to Bob.
- Xenux implemented item drop classes that can be defined per level, and that will be used by chests and barrels. This will allow more advanced or difficult levels to contain better equipment to aid the player.
- Multiple dialog improvements, fixes and code simplifications were made, by Matthias Krüger.
- Matthias Krüger and Xenux hunted down and slew several elusive bugs hiding in the deeper crevices of the codebase.
All in all, 38 changes were committed in July and August.
It is well worth mentioning the various works in progress undertaken by various members of the team. fluzz and GiBy are working on re-implementing support for and reviving the translation of the game to various languages; Infrared is working on making the current endgame smoother and more rewarding, as well as extending it according to the new background story proposal; and Justin Johnson is working on sound effect, possibly the area most in need of reworking in the game, which includes putting together a comprehensive sound design reference document and improving the underlying engine code.
We have also been contacted by the LibreTees project, a startup aimed at creating promotional wear and material for libre/free open-source projects; we will be working with them to bring the designs of FreeDroidRPG to a T-shirt near (and then on) you!
Finally, we want to thank every contributor, and to ask anyone with an idea for an improvement to contact us, take a look at the bug tracker, or delve into the code and resurface with an awesome patch. Who knows, you may even find your name in this list in the near future!
-The FreeDroidRPG Team